Crowd Digital

WLAB’s Crowd team literally simulates large “crowds” of characters and objects, be they humans, animals, vehicles or aliens. This department employs a mix of software and is able to work on any number of agents, from a couple of people to several hundred thousand.
Typically, this team is able to create lifelike crowds indistinguishable from the real thing, getting involved in creating huge armies, flocks of birds, herds of mammoths, swarms of insects, hordes of zombies, and several other types of simulations.